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Metrics Wii and OpenCV

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I put together a quick and dirty vj-looking app to talk about our Metrics Element product. It's run on a Mac Power Book, written in C++, uses OpenGL and some OpenCV algorithms.

I also integrated the WiiMote with it so you can see a real-time graph of the accelerometers. I also use the keypresses on the WiiMote to change the little b/w videos (which are all old-school footage from a GM film from the 30's on scientific measurement).

Anyway, it was a mind-trip of a piece that I think also successfully conveys some of the core ideas of Metrics and Analytics.

The whole idea was to find a way to make it exciting and interesting to talk about Metrics from an app.

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This page contains a single entry from the blog posted on March 20, 2007 8:35 PM.

The previous post in this blog was MapFlows -- player movement in a first-person shooter.

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